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Daniel Stockbridge
Daniel Stockbridge
Game Artist
Milton, United States

Summary

A graduate of Rensselaer Polytechnic Institute, with a Bachelor’s of Science in Electronic Arts and Game Simulation Arts and Science. My education focused on Animation, and digital art, as well as how to effectively work and communicate in a team. During my education, I worked to become a well-grounded generalist, with a firm foundation in as many different categories as possible. My skills include animating (in both 2D and 3D), storyboarding, rigging, lighting, sketching, modeling, and implementing assets. I am very experienced with Maya, and have used it to create expressive character animations.

Game Portfolio: https://itch.io/profile/stockd

Skills

3D ModelingCharacter ModelingLow-poly ModelingGame DevelopmentCharacter DesignCharacter AnimationPixel ArtSketchingCooperation

Software proficiency

Blender
Blender
Houdini
Houdini
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Premiere
Premiere
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Adobe
Adobe

Reel

Experience

  • Production Artist/ Graphic Artist at College Hype Screenprinting and Embroidery
    Weymouth, MA, United States of America
    May 2021 - Present

    • Create and edit proof of concept templates and logos for customer approval.

    • Work with other artists and team members to meet customer deadlines and design requests.

  • Camp Counselor at Camp Shriver
    Boston, MA, United States of America
    May 2015 - August 2019

    • Provided support and guidance for campers

    • Independently managed squads of 18 campers organized into daily activities

  • IT Intern at Beth Israel Deaconess Medical Center
    Milton, MA, United States of America
    May 2018 - August 2018

    Assistant in multi hospital Expanse implementation including User Provisioning, creation of training materials and ad hoc data entry needs.